Basic
Main Page
Trade List
Recent Changes
Card Comments 
Card Combos 
Card Pricing
Full List
Buy and Sell
Reference
Glossary
Public Decks
Player Articles 
Combo List
Web Games
What Card Is That?
Other Games
Stargate TCG
Legends of Norrath
![]() |
|
||||||||||||||||||||||||||||||||||
| XchokeholdX | Very Useful! | Mar 15, 2007 | |||||||
|---|---|---|---|---|---|---|---|---|---|
| It took me a long time (3 months) to find out why all Clave players included this guy into their decks. I always figured it would be a lot easier to just kill my opponent’s fleet, and kill their Hero (read: Leader) with it. Simple as that. Until I ran into a few Human decks.
I lost a few times horribly (even last Galaxy cup!) when I realized my bombers were not doing their job. I figured at first a bug. But no, all those people with influence on MY Artifact planets were no ordinary Citizens, they were Hero’s. Landing Party, Remote Informant. They are all Hero’s. It struck me like lightning: Not all Hero’s are leaders!, or better yet, not all influence is from citizens! Then a few days later I claimed my first big bounty with him: Professor Hernandez. And now I fully understand the power of Bounty hunter. Next thing I know, players are evacuating their Artifact planets when he is on its way. (That big fleet transporting him could also have something to do with it.) I used to pack 1 of him in my decks, not sure how to use him, but now I do. I want him in play as fast as possible to hunt some bounty! I also disregarded his “penalty” when he arrives at the Starchamber, I just figured, keep him away from there and he will do fine, not a real penalty. Then I read his text better and realized that he can hunt for nice, juicy bounty at the Starchamber too. Sure, the guards will catch him and execute him at the end of the turn, but he can do its work! This is the guy the Emperor has nightmares over in his sleep. The price is right if you get to know the true power of the bounty hunter. Getting +8 Destiny for a measly kill of “no one important” at the Starchamber makes this guy almost a must have in Clave decks. Now if he only would have some doctors look at that nasty Zit in his neck… |
|||||||||
| Wuppin | Great | Dec 20, 2006 | |||||||
|---|---|---|---|---|---|---|---|---|---|
| I love this guy. He can get rid of enemy heros over and over, just by being local to them. Wait, what? When he kills them he also gives you +3 destiny? That is fantastically useful! I like several sound effects in Star Chamber but the sound of my Bounty Hunter killing their Remote Informant might be the best. Or Desciple of Roots. I like seeing them both die. Also, if there is some hero at the Star Chamber that you really, really want dead you can go ahead and send the Bounty Hunter to the Star Chamber. He will kill the hero before the security finds him and destroys his cold blooded butt. Also, with only 1L in his tech cost, feel free to splash him into any entropy deck that needs to kill heros. | |||||||||
This site provides detailed information on individual cards, card combinations, strategies, and card decks used by Star Chamber. This turn based strategy game requires a depth of strategic thinking that you won't find in many online games. The community around the game tends to be much more civil than most online communities. If you like to spend your time thinking then this game may well be of interest to you, I invite you to check it out.
If you have any questions or comments on this site, feel free to send me an email.
If you are running a web site and want to help cover your hosting costs as I'm doing here, I recommend that you
Would you like to purchase an ad on this site? You can either visit My Project Wonderful Page or
Note: This page was developed with FireFox. If this page doesn't look right to you, then perhaps you should change web browsers.
169 Card Combos
0 New This Week