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IorekBig Jack - v1.4
Big Jack - v1.4
Happy Jack - v1.2
Happy Jack - v1.2
Jack Deck - v1.1

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WytefangGoofing OffShow Combo
Iorekgoldstar K-wal, the Good Hand. May 23, 2007
The most annoying part of this card is that Kawalsky can't be a target of The Enemy Within! How can I recreate the first few episodes!!! I cannot wait until we get a support version of Kawalsky. (Not so I can play him... no.. so I can steal him with The Enemy Within!)

This K-wal will let you draw quite alot of cards. Once you get a few glyphs on Kawalsky, you will want to have your Asgard Transporter and Goofing Offs handy. For a small cost you can assign K-wal, then draw more cards. Setting up your shadow hand, or trying to get Quick Study, or Nice Shots for an easy mission or two.

You can also get a glyph from a completed mission, ready K-wal with the Transport Rings and assign to get more.

The best part? 6 experience. He fits well in a team with any version of Jack O'Neill (SG-1 Commander), because they both are strong in combat and ingenuity, with a single science point to help out.

Assigning glyphs to Jack O'Neill (Team Leader), and moving them over to Kwalsky with Tight-knit Team will give you mission and card advantage, give it a try.

Lastly, I'd like to note that Kawalsky works best in a deck where you run extra copies of your team characters, so you can draw into the duplicate copy, then discard it to get +1 skills for a zero power investment.